Fire Spirits
Troop Cards By Clash Royal 2016-06-13 10:46:24
“These three Fire Spirits are on a kamikaze mission to give you a warm hug. It’d be adorable if they weren’t on fire.”
- The Fire Spirits are unlockable from the Spell Valley (Arena 5).
- Fire Spirits launch themselves at their target when attacking.
- They resemble small bits of coal with arms and legs and are on fire.
- Fire Spirits’ splash damage are useful against groups of weak, small troops like , Spear , and .
- Make sure the or the are distracted first, otherwise the Fire Spirits will be easily taken out.
- The Fire Spirits can also take out three out of four if they are alone and are bunched up in a square. If they are in a straight line, the Fire Spirits may only take down two out of the four .
- With proper placement, the Fire Spirits can be used to counter a completely.
- Fire Spirits can also be used to counter the if coupled with Zap. If executed properly, the Zap will stun the and the Fire Spirits will destroy them, resulting in a positive trade of 4 to 9 (a massive 5 )
- Due to this splash, it’s a good idea to pair them with troops that deal high damage but are easily stopped by the small troops mentioned, such as Mini P.E.K.K.A. and .
- They are best used defensively, as they only deal a small amount of damage to Crown Towers, and will often die before they make it within range.
- Due to the 1 second deploy time, it is not recommended to drop them in the middle of a group of troops. The enemy troops will make short work of the Fire Spirits before they can attack.
- They weaken Hog Riders enough for them to deal hardly a few hits.
- Never use Fire Spirits directly against a Crown Tower unless it has very low hitpoints, otherwise the towers will make easy work of them.
- Note that using the Fire Spirits against a Crown Tower may result in you losing your defense for and .
- The Fire Spirits were added to the game on 3/5/16 with the May Update.
- On 18/5/16, a Balance Update increased the Fire Spirit’s area damage radius by 25%.
- It is the first troop to die as part of their attack.
- The is a building that spawns Fire Spirits.
- It is one of the two troops that deals more damage in one hit than its own health, the other being .
- Each Fire Spirit will do the same damage as a Zap of the equivalent level.
Speed | Deploy Time | Range | Target | Cost | Count | Type | Rarity |
---|---|---|---|---|---|---|---|
Very Fast | 1 sec | 2 | Air & Ground | 2 | x3 | Troop | Common |
Level | Hitpoints | Area Damage |
---|---|---|
1 | 43 | 80 |
2 | 47 | 88 |
3 | 52 | 96 |
4 | 57 | 106 |
5 | 62 | 116 |
6 | 68 | 128 |
7 | 75 | 140 |
8 | 82 | 154 |
9 | 91 | 169 |
10 | 100 | 186 |
11 | 110 | 204 |
12 | 120 | 224 |
13 | 132 | 247 |