Goblins
Troop Cards By Clash Royal 2016-02-26 15:41:04
“Three fast, unarmored melee attackers. Small, fast, green and mean!”
- This card is unlockable from the Goblin Stadium (Arena 1).
- The card spawns 3 fast, melee Goblin, effectively used as diversions, suited to the card’s low cost of 2.
- Goblins are effective as a distraction.
- Can be used as a damage dealing troop behind high hitpoint troops such as the , and .
- Their damage and speed can force a player to waste on stopping a group of Goblins.
- Goblins have low hitpoints so they can be easily killed by spells, such as , and , taking into consideration the spells slight duration to cast, to lead the spells impact point.
- The Goblins are similar to the Spear Goblins. However, take note they are not ranged and have to run up to a target to melee.
- Goblins also have slightly more health and damage than Spear Goblins.
- Goblins are the same units that come out from the .
| Hit speed | Movement Speed | Deploy time | Range | Target | Cost | Summons | Rarity |
|---|---|---|---|---|---|---|---|
| 1.1 | Very Fast | 1 second | Melee | Ground | 2 | x1 | Common |
| Level | Hitpoints | Damage | Damage per second |
|---|---|---|---|
| 1 | 80 | 50 | 45 |
| 2 | 88 | 55 | 50 |
| 3 | 96 | 60 | 54 |
| 4 | 106 | 66 | 60 |
| 5 | 116 | 73 | 66 |
| 6 | 128 | 80 | 72 |
| 7 | 140 | 88 | 80 |
| 8 | 154 | 96 | 87 |
| 9 | 169 | 106 | 96 |
| 10 | 186 | 116 | 105 |
| 11 | 204 | 128 | 116 |
| 12 | 224 | 140 | 127 |
